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In Gothic, the player takes on the role of a convict who
must assert himself in an autonomous penal colony. Since the colony has
been separated from all influence from the outside world by a magic barrier,
a merciless world has been established within it. Magical ore is collected
in the colony's mines, and only who controls the ore can control the colony.
Earning oneself a name in such surroundings is no easy task. Particularly
since that isn't the only problem that players will have to confront in
the world of Gothic.
- An action RPG with a generous choice of actions
- Can be played again and again due to a wide range of plots and characters
- A modern engine with extremely wide lines of sight and so far unheard-of
detail
- View from behind the player character creates an ideal overall view
Detailed facial animations for all NPCs
- Simple handling: either with the keyboard alone or combined mouse
and keyboard control
- More than 500 "real live" NPCs with their own daily routines and memories
- Communication with NPCs through simple multiple choice dialogues
- Polished NPC and monster AI creates realistic situations and plausibility
- No endless statistics, instead: visual feedback of all values directly
to the player character
- No new character is generated at the beginning of the game, the character
develops dynamically during the game
- Huge, detailed world above ground, numerous extensive dungeons
I want to show here some of my Gothic Modifications and give some help
to the Gothic Mod community.

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