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In Gothic, the player takes on the role of a convict who must assert himself in an autonomous penal colony. Since the colony has been separated from all influence from the outside world by a magic barrier, a merciless world has been established within it. Magical ore is collected in the colony's mines, and only who controls the ore can control the colony.
Earning oneself a name in such surroundings is no easy task. Particularly since that isn't the only problem that players will have to confront in the world of Gothic.

  • An action RPG with a generous choice of actions
  • Can be played again and again due to a wide range of plots and characters
  • A modern engine with extremely wide lines of sight and so far unheard-of detail
  • View from behind the player character creates an ideal overall view Detailed facial animations for all NPCs
  • Simple handling: either with the keyboard alone or combined mouse and keyboard control
  • More than 500 "real live" NPCs with their own daily routines and memories
  • Communication with NPCs through simple multiple choice dialogues
  • Polished NPC and monster AI creates realistic situations and plausibility
  • No endless statistics, instead: visual feedback of all values directly to the player character
  • No new character is generated at the beginning of the game, the character develops dynamically during the game
  • Huge, detailed world above ground, numerous extensive dungeons

I want to show here some of my Gothic Modifications and give some help to the Gothic Mod community.